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Dualities: A Pattern Language of Project Mangement

Change and risks of the unknown are the primary challenges of modern projects — changes in our team, our understanding of our problem, our market, etc. Experienced project members know that the “best...

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Planning a month or less ahead is not enough

This is part 1 of 10 of the 10 Pitfalls of Agility on Large Projects. One of the most common, valid critiques of agile or lean processes is the time horizon of planning. Scrum focuses on one month...

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Effective small teams need coordination to make an effective large organization

This is part 2 of 10 of the 10 Pitfalls of Agility on Large Projects. In part 1, we talked about how planning a month or less ahead is not enough on a very large project, and what to do about it....

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We can’t afford to trust everyone on larger teams

This is part 3 of 10 Pitfalls of Agility on Large Projects. In part 2, we talked about how effective small teams need coordination to make an effective large organization, and what to do about it. When...

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The customer doesn’t want a release every month

This is part 4 of 10 Pitfalls of Agility on Large Projects. In part 3, we talked about how we can’t afford to trust everyone on large teams, and what to do about it. Frequent releases, which are...

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My favorite kanban development example

It has been a long time in the works, but Clinton Keith’s article on kanban systems for game development is finally up. It is an excellent description of the why and the how of organizing a process for...

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Accounting for opportunity and cost

A universal challenge for technology companies is having more demands to improve the product than we can implement.  This problem gets bigger as we get more successful. Because our capabilities and...

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Software development is like golf …

Software development is like golf in that your chosen path to the pin is a primary problem. The choice involves weighing your capabilities (people), the course (technology), and the conditions...

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